DXTR Tactile

DXTR Tactile
Denmark
Winner of: ACE – ICT Creative Innovation Challenge

Smart connected and magnetic building-blocks embedded with light and sensors (Kubits) connect to an application on a smart device. As a toy for children, playDXTR bridges the void between virtual and real play. As a parent you can subscribe to access detailed insights into the development and history of your child, in the same way you’d subscribe to an Endomondo, just much more valuable insights! Bringing playDXTR into the classroom empowers teachers to react on realtime actionable data on the development of their pupils aged K12, allowing for Adaptive Learning in a way unimaginable without state of the art technology and digital manufacturing, delivered at an affordable price. playDXTR is part hardware (think gamestation) with starter-sets of 27 Kubits and a basestation, part gaming platform and personal trainer for the children, part tracking, analytic and personal assistant for parents and teachers alike.

An extreme focus on leveraging exponential technologies, building an exponential organisation. playDXTR brings big data into play, which transcends real and virtual play and brings a whole new dimension to Cognitive Training and Assessment; breaking free from just tapping the screen and really putting Big Data into play. This versatile platform finds synergies wherever data can be collected on performance and where training is valuable. We start out strong in edTech and gaming, but the reach is far greater, into serious gaming, neurological diseases, early diagnostics and neuro-rehabilitation. The games, activities, and data collected are basically the same.